>>27186697>The Order 1886 is the greatest game ever due to how much technical work was put into its graphicsThat's not what I said at all.
Something like Pac-Man or Tetris are not very graphically beautiful or detailed, but they're fun to play and offer a challenge for people to complete. After completing that challenge (or failing) a game generally elicits a corresponding emotional response.
Something like The Last of Us (which you said bored you--don't worry, it bored me too) is focused much less on offering a challenge (though that challenge still exists, as conflict drives the experience) and more on eliciting a constant emotional state in the player, through a combination of its mechanics, graphics, music, atmosphere, writing, etc.
I have not played The Order 1886, but from what I understand, it is flawed both in its mechanics and its experience, and is thus flawed.
Emerald is mechanically inferior when compared to ORAS. ORAS is a much smoother game with a stronger and more developed battle system (a given, considering we've had over 13 years of building on the one that was used in Emerald). ORAS has a much more free range of play and more meaningful gameplay content (for example--I used ORAS to get a living dex, something that would be more or less impossible, or at the very least, extremely difficult, in Emerald).
But Emerald, combined with OP's nostalgia for his previous playthroughs, provides a much stronger experience. It may not be the better GAME, in terms of its mechanics or ability to play with others around the world. It may not be the smoothest game. It may lack a lot of features from 3 generations in the future, but the music, atmosphere of it has a stronger pull, especially for someone who already loves it.
I've played both and ORAS felt a bit dead, even compared to RSE, which I didn't like as well.