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>Beat the game
>There's another two thirds of the game waiting for you
>Game fakes you out with endings three times, only to spring more content on you
>Feels like Rune Factory 4; there's a billion things to do, and the game never feels like its over, doesn't stop being fun or interesting
>Tons of secret things to discover
> Wide variety of types of mons you can get early on, rather than only getting shit later on in the game when you no longer feel like switching out your team. If you catch a mon beyond lv20, I'm not raising him, I have tor raise them almost from the start. B2/w2 did this right, by giving you a good variety from the start.
>Two rivals, you can challenge them whenever, you can find them in random parts of the world map each day of the week, acting like their own characters who are having their own journey outside of your control.
>No rival falls out of the plot after awhile or decides they're the weak link who stops trying anymore
>Game feels like an entire region from other games, x4. Lots of places to explore and battle. Similar to SMD.
>All the old characters show up, old champions, old rivals, old protaganists, you can battle them all.
Other shit as well, I'm one of those players who likes going through the adventure and plot, getting a new team each time. Each playthrough feels like its own journey with a different unique team
I'm not the one who just enjoys random online battling after the game only. They're not catering the game to me at all. I want an adventure that feels huge, to the point that it almost feels like it won't end, with lots of interesting characters and content.