>>27742209I REALLY enjoyed Gen VI.
I loved most of the dex even despite its tiny size.
I loved seeing Pokemon FINALLY go 3D.
I loved all those nice tiny details like Amie, Customization and better online.
I hated M-Evos in concept, but grew to love them in execution for adding some more strategy to the game during a time where the gameplay was getting a bit stale.
I really liked the meta. It was one of the Top 3 we've ever had.
I enjoyed the more non-linear region compared to Unova.
They actually sparked up my interest in the series again because even though i played every single Gen, i was beginning to feel bored by the formulaic repetition, so it was a nice change of pace.
BUT...
Even despite all of this, i feel like it was an overall weak Gen. Why? Because despite the multiple additions to the core game experience (Maybe even the most Gen-to-Gen additions overall), the game feels like it was missing a lot of polish.
The villain Team was clearly underdeveloped and boring. They tried grasping too many things at once by giving you so many companions that they end up feeling personally unimportant, leaving you to drift along the game without a care for anyone. Admittedly the Post-Game isn't as skeletal as many implied, as i personally enjoyed Essentia's arc a bit more than the disjointed main game, and spent many hours in the Maison and Battle Chateau, i was still left a bit disappointed. Even all the improvements seemed a bit rushed and not wholly thought out. A 7/10 or maybe 8/10 for the additions if generous.
If there ever was a need for a 3rd game that would fix the flaws of the first games, then this would be the best example of it. If an actual Z had been released and fixed the flaws while refining the main offerings and adding more details then it would've been the best Gen yet.
Wasn't expecting much from Gen VII, but they seem to have shaken up the main formula greatly, so i hope it can end up delivering in the aspects that X/Y failed to deliver.