>>27898261>>less HMsDespite the fact that the region required two HM slaves at all times just for basic exploration? Yeah no, it had nearly double the HM use of previous games.
>>less water bullshitAnd instead we had caves which might I add is just as annoying.
>>underground > basesOkay one, mining was ridiculous. On the chance you do get one with a fossil, plate or whatever item you needed it was most likely filled with iron that makes the wall considerably less stable if you accidentally hit it making it essentially a game of RNG minesweeper without the flags.
Two you can't say that removing a fuck ton of features from secret bases and slapping it onto another poorly thought out feature makes it better than the previous one.
Three, who thought of having capture the flag in an area with heavy input lag?