>>28042213That's fine in a single player game. In a multiplayer game, once a player is sufficiently skilled, unless the dodging minigame itself has random elements you can't react to, they can dodge any more with less than perfect accuracy. All moves that don't have perfect accuracy would essentially have no reliable chance to hit at the top level, because the defender just has to perform properly and the attacker can't do anything to give his attack a better chance to hit. In other games where you dodge attacks in real time, the other character can also move and make his attack harder to dodge.