>>28129979It's fun to play if you're already out doing something/walking somewhere. It's not worth going out solely to play it, but it makes walking around a lot more fun. It's not like you can really play pokemon on your phone while walking around. For a free game on the app store, that's all you can reasonably expect.
That being said, Pokemon GO is fucking terribly made and could be so much better if they actually gave a shit about making it fun.
The current battle system is absolute horse shit. It's literally just spamming the attack button and occasionally attempting to dodge or use a special attack, but they only work half the time.
Which brings me to my second point that I'm surprised OPs image didn't mention, it's a fucking laggy, buggy pain in the ass to play. I understand that they have a small team, but considering that they made the single-most popular phone game ever, I think they can hire some more programmers to make sure their game fucking functions.
The catching minigame is shit, too. Once you reach level 15, even basic sub-100 CP pokemon give you trouble. There's no skill involved, you just gotta hope it works. Which might be fine, if it weren't 50% of the gameplay.
Then there's the pokemon distribution. This probably has a lot to do with the fact that they're only using the first generation right now,and I understand that they can't just make every pokemon be rare, but it doesn't feel like pokemon locations are dependent on the real world location, it just seems vague as fuck. The best you get is "more rock/ground types in sandy areas, more bugs/grass types in grassy areas, more water types in areas with water". You're not gonna have to go to some specific location in your city to find a cool rare pokemon, you just gotta shovel through pidgeys and rattatas and get lucky.
tl;dr it's okay but could use serious improvements.