>>28311692Yes, I liked that legendaries were more low-key, more like extremely rare mirage pokemon than demigods with the power to destroy the world that are actively sought out by evil.
Though I think it's a bit exaggerated, gen II does have the legendaries being just rare pokemon that you can happen to find if you go out of your way to do so. But in gen I the mystery of Mew and Mewtwo was actually sort of a big part of the plot, it's just that technology limitations didn't allow GF to put all the bells and whistles on it as in later generations. But you have professor Oak wanting to fill the pokedex to understand more about Pokemon and how they form bonds with humans, it's implied he used to be a powerful trainer, seeing how he's invited to the pokemon league. Then you have team rocket tryiong to kidnap Mr. Fuji, which at this point is all but confirmed to be the creator of Mewtwo, not that it wasn't heavily hinted at before. The guy has retired to become the gravekeeper of lavender town, and h also runs a house where he takes care of wounded and abandoned pokemon. Why would he give up a scientific career for that? And then, Mewtwo had the lowest catch rate of all pokemon, he was legendarily hard to catch and all the official guides told you to save the masterball for it. Team Rocket launched a full-on assault on saffron city to take over silph, their most valuable tech was the master ball and in pokemon origins and the manga, the attack was explicitly to obtain it.
I don't think it's actually very far-fetched or fanwanky to think that Oak's and Fuji's generation see the whole Mewtwo thing as a big collective fuckup for which they want to make amends. The player's generation is their hope for the future, they hope that they can understand pokemon and bond with them instead of hurting them like they did. Team Rocket area bunch of opportunist who want to break Mewtwo out of its self-imposed exile and use it as a tool.