>Totem Honchkrow
Moves: Sucker Punch, Aerial Ace, Roost, Psych Up
Hold Item: Sitrus Berry
>Boost: Defence/Special Defence
>Summons: Murkrow
Moves: Peck, Thief, Bestow, [WILDCARD]
Hold Item: Oran Berry (75%), Sitrus Berry (25%)
Ability: Klutz
Additional Effects: The Murkrow's 4th move is a support move. It can be Torment, Taunt, Spite, Swagger, Tailwind
Battle plan: When the battle starts, Honchkrow flees and lets a Murkrow horde weaken you up. When 3 or more are knocked out, Honchkrow permanently rejoins the battle with reinforcements. Honchkrow attacks with Sucker Punch if it thinks it can KO, otherwise it will Aerial Ace or Roost. When it eats it's held berry, Murkrow will use Bestow to give Honchkrow their berries. They use their status moves indiscriminately, although Honchkrow will always use Psych Up if a Murkrow uses Swagger.