>Die before the release of Sun and Moon
>Wake up in Alola
>You're inside the world of Pokémon!
>Get a Pokémon from the Professor
>Go on a journey to become the champion and defeat Team Skull
>Finish the league, move onto the postgame
>Finish that
>...Nothing happens
>Talk to the NPC's, realize they say the same thing every time you talk to them
>Realize that you're literally in the game
>Desperately search for a way out, but find nothing
>Realize you can use the GTS
>Nickname Pokémon and toss them onto wonder trade, like a living message in a bottle
>You start a brief fad of nicknaming your Pokémon harrowing or disturbing shit before trading it
>You take up battling online to ease the monotony, but the battles become repetitive as the meta solidifies around a few core 'mons
>Once most players have moved onto the next game, the flow of real humans to interact with dries up
>Years later, the online services are shut down, leaving you to desperately shout into the darkness
>It's impossible to kill yourself, because it's a kid's game
>You're left trapped in an Alola frozen in time, for the rest of eternity