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Quoted By: >>28619612 >>28619911 >>28623627 >>28629065
Hi everyone! It's another round of progress updates for Pokémon Sage.
You can find a lot of information about the project at our wiki:
http://capx.wikia.com/wiki/CAPX_Wiki
It's been a slow few weeks as summer ends and college begins. This doesn't mean we haven't been busy.
I've personally found some free time this weekend and done a bunch of implementation work while the programmers are on a well-deserved break.
Here's what's been done since:
>Implementation: Dronia's exteriors, Route 9's trainers and items, and Route 10 are all in the game.
>About half of the Dronia plot event is in.
>Scrapyard, Andante, and Andante Gym are mapped but need to be checked for any errors before implementation.
>Dronia Interiors and Andante Interiors are ready to be mapped.
>More dialogue got done.
>Evolution levels were revamped for Demo 2.0.
>The Pomparunt line, the Coltergeist line, the Ignishell line, Thoraxe, Sanguito, and the Slatic line have newer sprites. Thanks to Tops and Xen for the hard work.
>New tiles for the Scrapyard and the Lighthouse in Andante.
>Reworked Cut animation.
>Post-demo 2 tiles for the Swamp.
>Move animations for Flame Charge, Water Pulse, and the Burn status.
I'll be following up with gifs of the new Move Animations.
Feel free to ask any questions.
>Release When?
The release will be at some point in the near future and will cover the first 3 gyms. There's still a lot of minor content to create, and what we have needs to be sifted through.
You can find a lot of information about the project at our wiki:
http://capx.wikia.com/wiki/CAPX_Wiki
It's been a slow few weeks as summer ends and college begins. This doesn't mean we haven't been busy.
I've personally found some free time this weekend and done a bunch of implementation work while the programmers are on a well-deserved break.
Here's what's been done since:
>Implementation: Dronia's exteriors, Route 9's trainers and items, and Route 10 are all in the game.
>About half of the Dronia plot event is in.
>Scrapyard, Andante, and Andante Gym are mapped but need to be checked for any errors before implementation.
>Dronia Interiors and Andante Interiors are ready to be mapped.
>More dialogue got done.
>Evolution levels were revamped for Demo 2.0.
>The Pomparunt line, the Coltergeist line, the Ignishell line, Thoraxe, Sanguito, and the Slatic line have newer sprites. Thanks to Tops and Xen for the hard work.
>New tiles for the Scrapyard and the Lighthouse in Andante.
>Reworked Cut animation.
>Post-demo 2 tiles for the Swamp.
>Move animations for Flame Charge, Water Pulse, and the Burn status.
I'll be following up with gifs of the new Move Animations.
Feel free to ask any questions.
>Release When?
The release will be at some point in the near future and will cover the first 3 gyms. There's still a lot of minor content to create, and what we have needs to be sifted through.