>>28751124Welp here goes some autism
>BlazikenPerfect. Excellent offensive stats with nearly good speed patched by speed boost perfectly. Support options in baton pass. Can boost its offences, has coverage from hell and two great high powered STABs.
>InfernapeBlaziken but less. Less offences, no HJK, already decently fast but no speed boost. Fairly good anyway. Better support options than blaziken but it just ain't worth it since it can't bring the offensive pressure blaze does.
>EmboarMad wallbreaker. Its hits hurt, a lot. It just isn't fast enough to do shit in higher tiers and its wallbreaking capability is done much better by other things like darmanitan. But nothing can really match its coverage as a wallbreaker. Solid.
>DelphoxEverything about it is about one step from being good. Stats are almost there, its fast but not really blazingly fast, it hits hard but not really all that hard, its fairly bulky but still gets 2hko'd by way too much.
Prime mega bait. Its movepool is really solid, fire+psychic is already pretty good as a STAB combo given fire patches up most of psychics shortcomings in having a strong move and coverage wise. Dazzling gleam as its coverage option is kinda shit but not the worst.
>TyphlosionClick eruption with a scarf on.
That's all there is to this thing. It's got nothing else. It's not even that great at it given it even needs a scarf at all. It really wants to be specs for maximum wallbreak but it just can't with its speed. And even when it does this, it's easy to wall and force out only for it to come back in likely to hazards.
>CharizardJack of all trades master of none. Special movepool is pretty good, but not perfect. Physical movepool is much the same. It has setup moves, but not the bulk to use them. It has support moves, but not the speed or bulk to use them. It even has recovery. Only loses to typh because typh has one thing it's passable at as opposed to charizards several things its 'ok' at.