>>28964707Even with 1.5 gigs of Pokemon models, there is a lot of space left that cannot be the overworld of Alola and music alone. XY was around 120 MB for the music, ORAS around 320. And SM's super music collection has a smaller amount of tracks then both, so unless they don't compress the music at all, it can't top more then 300MB. Overworld maybe around 600MB, as there are still shortcuts they can take, like the overworld models being the same as the battle models, loading between areas so that if the background has a far off area(like the snow peaks) its not the actual location and so on so forth.
With my guesswork, that at around 120 new Pokemon models(for example,nothing confirmed, including UBs because whatever), 170 tracks(confirmed by the product description for the SMC), and what we have seen of Alola in terms of size, scope, and scale, along with other data like text, battle backgrounds, GUI data, and everything else, they games can't top 2.7 gigs. There isn't enough space for another region, I'm certain of that much, bit I definitely think there is something big enoigh being hidden from the public eye that may not be revealed till the release.