>>29007296> get rid of random encountersIt'd be difficult, but I would totally support this.
> get rid of evil teamsBefore we saw Skull and Aether, I'd have called this mandatory.
> Legendary events these days are pointlessMore like legendaries in general these days are pointless.
> Hyper Training looks like a lazy way out for GFYou nailed it. They could easily eliminate the problem, but instead they've just come up with a possible solution. I mean, god forbid they have to retcon shit, right?
> Chicken-chan has a bad designKinda. She certainly doesn't look all that mature.
> and is a let down from SerenaI never saw the appeal of Serena, honestly.
> the dances are stupid and hopefully skippableThis is something I'm really, really worried about. I don't wanna miss out on ALL move animations (i.e. by turning the battle scenes off) just because I don't wanna wait five minutes for Eevee to finish awakening its masters or whatever.
> Turn-based battle systems are outdated as fuckhaha how HIGH do you have to BE to say something like that
> I prefer the games to stay linear with some off paths here and thereWell, you do have to have some linearity, by nature. But XY was just stupid about it.
> can't explore the very bottom of route 16 even though there's no way to break sequence by doing so> try to reach the beach on route 12-ish, get stopped by a man who tells me to go fight the gym leader, despite the fact that I can't progress any further without being able to use Surf (i.e. without getting the gym badge) anyway> can't explore the last few routes of the game, even though it'd be trivial to prevent any resulting sequence breaking, because two people are standing in the doorway out of the sundial city> """""friends""""" telling you what town to go to next, every single fucking time you arrive in a town