[144 / 32 / ?]
Exactly what it says on the tin. You can make them balanced or broken as fuck, I don't give a shit. Primal Dialga Dragon/Steel Must hold Adamant Orb HP: 100 >>> 100 Atk: 120 (+20) >>> 140 Def: 120 (+30) >>> 150 Spa: 150 (+30) >>> 180 Sdf: 100 (+20) >>> 120 Spe: 90 >>> 90 Ability: Time Travel All moves used by Dialga will execute in one turn. Moves like fly and solar beam won't have the startup turn, roar of time would not have a recharge turn, and perish song will fully execute in one turn, effectively KOing every pokemon on the field at the end of the turn in was used on. Dialga would need an expanded movepool to abuse this ability. New move: Time Reversal Dragon type, 5 PP, Status Priority -6. Restores the entire match to how it was at the start of the previous turn. Can only be used once per battle, and will fail if used on the first turn of the battle. The negative priority is there to give a risk to using it, as Dialga might get KO'd before it can fire it off. Primal Palkia Dragon/Water Must hold Lustrous Orb HP: 90 >>> 90 Atk: 120 (+20) >>> 140 Def: 100 >>> 100 Spa: 150 (+40) >>> 190 Sdf: 120 (+10) >>> 130 Spe: 100 (+30) >>> 130 Ability: Omnipresence Palkia will be unaffected by trapping effects and Pursuit. Furthermore, any switches involving Palkia will happen "instantly". When switching it in or out, the switch will effectively not count as the players action this turn, letting Palkia or the pokemon that replaced it be able to use a move on the same turn as the switch. New move: Gravity Crush Dragon type, 5 PP, Special, BP 180 Palkia massively increase the weight of the target for a few instants. Lowers Palkia's special attack by 3 stages. Does double damage against Flying types, pokemon with Levitate, under the effect of magnet rise, or holding an air balloon.
Anonymous
Quoted By:
>>29049523 I wanted to make one for Giratina too but couldn't think of any ideas.
Anonymous
Since RBGY, GSC, RSE, DPP, and BW/2 don't have Megas, and ORAS confirms it's in a separate timeline where Mega evolutions always existed, does the mean XY and possibly SM are part of the remake timeline and not the original?
Anonymous
Couldn't find a better design but>Mega Luxray >Electric/Dark >Stun Fang - All bite moves have 30% chance (or more) to Paralyze >hp 80 >atk 120 >>>> 140 >def 79 >sp atk 95 >>>> 115 >sp def 79 >speed 70 >>>> 130 My boy Luxray really needs more speed
Anonymous
>>29050086 >dark this meme never gets old
Just keep it pure electric and emphasize the "lux" in its name more
Another ability could be "Static Induction", basically a choice band/specs to Electric moves. Spark basically becomes an Electric EQ with a para chance.
Anonymous
Mega Charizard Z Ability: Smile Breaker Turns the battle into an inverse battle HP:78 Atk:1 Def:276 SpA:277 SpD:1 Spe:1
Anonymous
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>>29050887 DURAGON CURAW
BURASTO BARN
Anonymous
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Mega Bidoof Normal/ Dragon Ability : God like explosive massiveness No attacks will have effect on you for the first five turns New move: Free beaver- The opponent will instantly have a PP of 1 for every move Attack:0 Sp. Attack:0 Defense: 500 Sp. Defense: 500 Speed: 69
Anonymous
she transcends her dual normal typing to become pure fairy type
Anonymous
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>>29049950 XY and SM are in the original, ORAS is on its own.
Anonymous
Anonymous
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>>29051676 Oh shit I love this
Anonymous
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>>29049523 Those are great, we should come up with a Mega Giratina.
Anonymous
Mega Typhlosion Fire/Ground Sand Force HP 78 Atk 130 Def 78 SpAtk 160 SpDef 85 Spe 170 Gains Earth Power
Anonymous
Mega Unown Psychic/Normal Ability: Unknown Force Only attacks which start with the corresponding alphabet to the Unown are Super Effective. Not very effective attacks and attacks that are normally immuned now deal normal damage for Hidden Power against another pokemon. Attacks which matches the Hidden Power's type boost all of M-Unown stats by 2 stage (including evasion and accuracy) and deal no damage. Unown resistance is based on its Hidden Power Type except for super-effectiveness instead of its own typing. M-Unown is immuned against critical attacks unless the attack is Super Effective by Unknown Force. If M-Unown deals a critical hit, the damage is multiplied by 3 instead of the normal critical multiplier. Attack:72 Defense:48 -> 98 Sp. Attack: 72 Sp. Defense: 48 -> 98 Speed: 48 Now gains a new move that only appears after mega-evolving: Lost Scripture - 1 PP (cannot be restored by any means) - Fully heal all party pokemon of their health, PP, and status ailments except fainting.
Anonymous
Quoted By:
>>29052086 That ability is way too complex. I like the gimmicks based on the letter and hidden power types, but it need to be more concise.
Anonymous
Mega Shedinja Ability: Mega Guard>Immune to indirect damage and can only be hit by Super Effective moves HP: 1 Attack: 110 Defense: 75 Sp. Atk: 90 Sp. Def: 70 Speed: 65
Anonymous
Quoted By:
>>29052147 Doesn't that mean Perish Song still works, since it technically deals no damage. Destiny Bond too.
Also, props for not min-maxing the defenses
Anonymous
>>29051740 she/her their preference pronoun
Anonymous
Quoted By:
>>29052086 Would need to be coded differently for each language. A consistent meta would be difficult. You're a maniac.
Anonymous
Mega Noctowl Psychic/Flying Ability: Magic Bounce HP: 100 Atk: 50 Def: 76 SpAtk: 100 SpDef: 136 Speed: 80 Mega Butterfree Bug/Psychic Ability: Adaptability HP: 60 Atk: 10 Def: 49 SpAtk: 150 SpDef: 80 Spd: 146 anti-mega beedrill
Anonymous
>>29049523 >Mega Froslass >Ice/Ghost >Ability: Technician HP: 70
Atk: 70 (-10)
Def: 80 (+10)
SpA: 130 (+50)
SpD: 80 (+10)
Spe: 150 (+40)
>Mega Mismagius >Ghost/Fairy >Ability: Pixilate HP: 60
Atk: 60
Def: 120 (+60)
SpA: 140 (+35)
SpD: 135 (+30)
Spe: 80 (-25)
>Mega Probopass >Rock/Electric >Ability: Levitate HP: 60
Atk: 50 (-5)
Def: 180 (+35)
SpA: 115 (+40)
SpD: 180 (+30)
Spe: 40
Anonymous
Quoted By:
Mega Electivire Electric/Fighting 75>75 123>180(+57) 67>70(+3) 95>100(+5) 85>100(+15) 95>115(+20) 540>640 Ability: Ionate (Normal moves become Electric type, +30% power) Give it access to Drain Punch, Close Combat/Super Power Mega Magmortar Fire 75>75 95>100(+5) 67>70(+3) 125>180(+55) 95>100(+5) 83>115(+32) 540>640 Ability: Incinerate (Normal moves become fire moves, +30% power)
Anonymous
>>29052239 Shut the fuck up faggot
Anonymous
Mega Vespiquen Bug/Flying Ability: Reginal Presence As long as M-Vespiquen is not the only pokemon in the party left that has not faint, the following attacks gain the following properties: Attack Order: Attacks have a 50% chance to crit Heal Order: Heals 75% of HP instead of 50% Defense Order: After this move is used, as long as both Defense or Sp. Defense have at least 1 stage boost, Super Effective moves deal 25% less damage and 50% less if at full health. If both Defenses have at least 2 stages boost, then the pokemon cannot be hit with critical damage except for moves that always deal critical damage. Additionally, if Taunt is active on M-Vespiquen, decrease Attack Order critical ratio down to normal, Defense order with defenses at stage 1 or higher only reduce damage by 25% at full health and 12.5% otherwise, and defenses at stage 2 or higher no longer prevents critical damage. Heal Order heals 62.5% instead of 75% HP: 70 Atk: 80 -> (+10) 90 Def: 102 -> (+25) 127 SpA: 80 -> (+10) 90 SpD: 102 -> (+25) 127 Spe: 40 -> (+30) 70
Anonymous
Mega Parasect Bug/Grass 90 115 105 60 105 20 Ability: Hallucidate On any turn Parasect uses a Bug type move, it will also use a random nondamaging Grass move. On any turn Parasect uses a Grass move, it will also use a random damaging Bug type move couldn't think of a better name for the ability
Anonymous
>>29050220 It could be a play on how darkness is the absence of light.
Then again, most people doing this meme aren't thinking about such
Anonymous
>>29049523 >Mega Quagsire >Water/Ground >HP: 95 >attack: 85 > 95 >Defense: 85 > 120 >Sp. atk: 65 > 80 >Sp. Def: 65 > 105 >Speed: 35 > 35 >BST: 430 > 530 >ability: absent-minded Negates the effects of entry hazards, including against any teammates that switch in in double or triple battles
This was the best pic I could find for it.
Anonymous
Quoted By:
>Heal Order heals >while taunt is active watIt's ok, but nobody will run it because Bug/Flying is still a god awful typing. Maybe if it was Bug/Steel, or hell Pure Bug.
Anonymous
Quoted By:
>>29053037 It still gets murdered before it can pull off anything.
>>29053202 Combine Absent-Minded with Unaware and this would be worth running.
Anonymous
>>29053202 >ability: sap sipper Anonymous
Quoted By:
>>29053374 That's just not as fun as they anon's idea, sorry kouhai
Anonymous
Primal Fossil Types Remove Rock Typing (in everything but the Rampardos line) and replace with a different typing/look for the fossil mons. Hold Item special ability: Fossilize - rock type moves used by Primal Fossil types still have STAB and +10% accuracy
Anonymous
Quoted By:
>>29052661 Butterfree gets quiver dance though, it would benefit more from some natural physical bulk.
Anonymous
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>>29052966 >>29053037 Ability is too much of a complicated special snowflake.
Anonymous
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>>29053135 No it couldn't you fucking retard because dark type has nothing to do with darkness.
Anonymous
>>29053931 Tyrantrum - Dragon/Poison or Dragon/Ghost
Kabutops - Water/Bug or Water/Steel
Bastiodon - Grass/Steel
Carcosta - Water/Fire
Aurorus - Ice/Grass or Ice/Fairy
Archeops - Flying/Fighting or Flying/Psychic
Armaldo - Bug/Dark
Cradilly - Grass/Electric or Grass/Poison
Omastar - Water/Psychic
Relicanth - Water/Ghost
Anonymous
>>29049523 Mega Meganium
Type: Grass/Fairy
Ability: Flower Gift
Hp: 80
Attack: 62 (-20)
Defense: 130 (+30)
Sp.Attack: 143 (+40)
Sp.defense: 130 (+30)
Speed: 100 (+20)
Mega Typhlosion
Type: Fire
Ability: No Guard/Sheer Force
Hp: 79
Attack: 124 (+40)
Defense: 78
Sp.attack: 129 (+20)
Sp.defense: 85
Speed: 140 (+40)
Mega Feraligatr
Type: Water
Ability: Tough Claws
Hp: 85
Attack: 145 (+40)
Defense: 120 (+20)
Sp.Attack: 69 (-10)
Sp.Defense: 103 (+20)
Speed: 108 (+20)
Anonymous
Quoted By:
>>29053931 What about making any fossil pokemon that is also holding a fossil turn primal, and the type it gains is based on the fossil it's holding?
Anonymous
>>29053135 >>29050086 >DUDE GIVE IT DARK TYPE LMAO >LET'S ADD SOME WEAKNESSES FOR NO REASON XD Anonymous
+100 Speed and nothing else Ability is Stall Type stays Normal
Anonymous
Quoted By:
>>29054533 Having more weaknesses as a sweeper doesn't really matter. STAB Knock Off is very good.
Anonymous
Mega Ninetales Ability: Solar Power HP: 73 Attack: 56 Defense: 95 Sp. Atk: 151 Sp. Def: 100 Speed: 130
Anonymous
>>29050086 What Luxray needs is a strong physical Electric move that doesn't make it murder itself.
Fuck Gamefreak for adding recoil to nearly all good physical moves.
Anonymous
>>29054558 >add speed >gets stall as ability might as well give it comatose
Anonymous
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>>29054567 Oh yeah, forgot to change its type to Fire/Psychic
Anonymous
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>>29054578 I think doing nothing but removing Truant is the point.
Anonymous
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>>29054578 Then it would actually be Ubers automatically.
Anonymous
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Bisharp Dark/Steel Bulletproof HP: +0 (65) Att: +40 (165) Def: +40 (140) SpA: +0 (60) SpD: +10 (80 Spd: +10 (80)
Anonymous
>>29052674 You can't minmax Pokemon that are already good
Anonymous
Primal Regigigas Type: Normal Ability: Ancient Strength Lowers the user's Atk, SpA and Spe by two stages when sent out. Increase Atk, SpA and SpD by one stage every turn. HP - 110 Atk - 200 Def - 130 SpA - 80 SpD - 130 Spe - 120
Anonymous
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>>29054705 Meant increase Atk, SpA and Spe by one stage every turn, though that's probably obvious.
Anonymous
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>>29054661 The only one of those that's really good is Mismagius, and that got the Garchomp treatment.
Anonymous
Oh boy, time to post my impossible dream again Mega Poliwrath Huge Power 90 95 -->145 (+50) 95 -->110 (+15) 70 --> 50 (-20) 90 -->110 (+20) 70 -->105 (+35) Gets Close combat and aqua jet
Anonymous
Mega Flygon Ground / Dragon Ability: Contrary HP: 80 Atk: 110 (+10) Def: 90 (+10) SpAtk: 110 (+30) SDef: 90 (+10) Speed: 140 (+40) Can abuse Meteor, Superpower, is immune to Prankster T-Wave, can still pull off quick Defogs while being resistant to Stealth Rock. Tell me this wouldnt be the best thing ever.
Anonymous
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>>29050086 Give it String aw, that'd make Thunder Fang stronger than Wild Charge
Anonymous
Quoted By:
>>29053931 Omastar: Water/Steel
Kabutops: Bug/Water
Aerodactyl: Dragon/Flying
Cradily: Grass/Water
Armaldo: Bug/Water
Bastiodon: Ground/Steel
Rampardos: Fighting or Dragon/Fighting
Characosta: Water/Steel
Archeops: Dragon/Flying
Tyrantrum: Dragon/Ground or Dragon/Dark
Aurorus: Ice/Electric
Anonymous
Mega Chandelure Ghost/Fire Ability: Soulfire Every ghost move gains additional true Fire typing (not like Flying press, like the moves have 2 types)? and every Fire type move gets additional true Ghost Typing HP: 60 Atk: 55-->60 (+5) Def: 90-->100 (+10) SpAtk: 145-->200(+55) SpDef: 90-->100 (+10) Speed: 80-->100 (+20)
Anonymous
Mega Delphox HP: 75 > 75 Atk: 69 > 69 Def: 72 > 128 SpA: 114 > 114 SpD: 100 > 128 Spe: 104 > 120 Ability: Magic Power Doubles the User's Special Attack
Anonymous
>>29055406 Or you could give it Shadow Tag (NEVER FORGET GF !!)
Anonymous
Quoted By:
>>29055415 Or Shadow Tag as you said, but in that case it will be to similar to M-Gengar :(, i just thought that it would be cool if Chandelure could get double STAB from moves
Anonymous
Quoted By:
>>29054211 Came here to post No Guard Typhlosion. That'd be so powerful with inferno and focus blast.
Anonymous
Quoted By:
>>29049523 Mega Giratina
Fear of the dark : every pokemon that isn't a ghost or dark pokemon takes 1.5 damage from Giratina
Att +30
Def +10
SpA +30
SpD +0
Spe +30
Anonymous
Quoted By:
M-Articuno Ice/Flying Serene Grace HP - 90 ATK - 85 DEF - 100 > 110 SPA - 95 > 135 SPD - 125 >145 SPE - 85 > 115 BST - 580 > 680 M-Zapdos Electric/Flying Volt Absorb HP - 90 ATK - 90 DEF - 85 > 105 SPA - 125 > 155 SPD - 90 > 110 SPE - 100 > 130 BST - 580 > 680 M-Moltres Fire/Flying Sheer Force HP - 90 ATK - 100 > 130 DEF - 90 > 95 SPA - 125 > 150 SPD - 85 > 90 SPE - 90 > 120 BST - 580 > 680
Anonymous
Mega Charizard-Sun Fire/fairy Huge power X's stats Mega Charizard-Moon Fire/dark PranksterX's stats too
Anonymous
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>>29051970 >Faster than everything but Deoxys speed. >More S.Att than everything but Deoxys attack and Mega Fug. >More BST than the mega pseudo legendaries. Anonymous
Anonymous
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>>29052925 im jokin u dumb bitch
Anonymous
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>>29057405 anymore m-zards
Anonymous
M-Hydreigon Dark/Dragon Evilate HP: 92 Attack: 105 Defense: 90 Sp.Atk: 125 > 175 (+50) Sp.Def: 90 Speed: 98 > 128 (+30) BST: 600 > 700 I know adding an "-ate" Ability is kind of seen as a cop out, but Hydreigon actually would make use of it. He could be a great Hyper Voice user. And frankly, they'll add more of these kinds of Abilities inevitably, so who better to get the Dark one that ya boi Hydreigon?
Anonymous
Quoted By:
>>29058321 Forgot (+20) to SpDef
Anonymous
Mega Crobat Poison/Flying Ability: Espionage (Works like Infiltrator, however will also go through Detect, Protect, King's Shield, etc but at 50% damage) HP: 85 + 0 = 85 ATK: 90 + 30 = 120 DEF: 80 + 20 = 100 SATK: 70 - 10 = 60 SDEF: 80 + 20 = 100 SPE: 130 + 30 = 160 Now learns Extreme Speed
Anonymous
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>>29058444 I'd use it as long as it has 6 wings total
Anonymous
Quoted By:
>>29051970 u wot m8?
That's a BST of 701. The base form has 534.
701-534=/=100
Anonymous
Quoted By:
>>29055407 >Ability: Magic Power >Doubles the User's Special Attack But it already has excellent Special Attack for a starter. That's literally the only aspect which doesn't hold it back.
Anonymous
Mega Gothitelle Type: Psychic/Dark Ability: Nesting (when it would faint, instead automatically drops out of mega form and has 50% max HP)
Anonymous
Mega Hydreigon Dark/Dragon Ability: Sheer Force(Levitate is solid too) HP:92 Atk:125(+20) Def:105(+15) Sp.Atk:150(+25) Sp.Def:105(+15) Spd:123(+25) Not quite sure of Hydreigons stats, didn't bother checking but I think they're correct. Anyways, 125 Attack makes it so that Hydreigon can run decent physical moves like Iron Tail to kill Fairies and U-turn to get the hell out. Sheer Force is a nice ability considering that most of Hydreigons Special Attacks have secondary effects, aside from Draco Meteor. Levitate is nifty too though, since Earthquake immunity. 92/105/105 bulk is pretty good, beware of Fairy types. 123 Speed is a nice tier that covers a nice amount of threats without Scarf.
Anonymous
Quoted By:
>>29055407 So a faster and special attacker variant of Mega Mawile, except it's vulnerable to priority like Sucker Punch?
Anonymous
>>29054104 >Tyrantrum - Dragon/Poison ??? what did he mean by this
Anonymous
>>29055011 >huge power hell no
Anonymous
>>29049523 >Mega-Greninja Water/Dark
>HP +0 >Atk +25 >Def +0 >Sp.Atk +22 >Sp.Def +0 >Spe +18 >Ability: Punishing Counter >Anytime Mega-Greninja successfully evades a damage-dealing attack, Mega-Greninja will automatically deal damage to the attacker, ignoring immunities and weaknesses, though not resistances. Anonymous
>>29061075 Why is the stat increase so low? Megas are supposed to increase BST by 100.
Anonymous
>>29061102 I was admittedly worried about getting overpowered with it, and I was focusing on a sort of speedy, glass Canon nature.
Anonymous
>>29055011 >>29055407 Huge Power is never okay on anything with more than 100 Speed.
Anonymous
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>>29061120 If you're worried about it being overpowered, just dump some of the stats increase into a useless stat. Besides, I don't think it looks OP at all. I think it's actually worse that just Protean Greninja.
Anonymous
Mega Slaking 150>150(+0) 160>200(+40) 100>100(+0) 95>(+0) 65>100(+35) 100>125(+25) 670>770 Ability: Scrappy
Anonymous
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>>29060359 This is my dream but slow it down to around 108 or so speed so it has its fair share of problems and put the stats into Sp attack so it hits as hard as the terror it's supposed to be.
Anonymous
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>>29054104 Not even only do most of these not make sense, but why not just make some of them just one type?
Anonymous
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>>29054567 >sets up its own sun >mega evolves and gets Solar Power Cool
>5 turns later, sun is gone >no more drought Fuck
Anonymous
Quoted By:
>>29054104 Literally none of these make sense. Why
Anonymous
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>>29061422 Looks like Megafug is going to have a new roommate in AG
Anonymous
Mega Cradily Grass/Rock Filter/Bulletproof/Poison Heal/Suction Cups ATK 81 > 51 (-30) DEF 97 > 177 (+80) SATK 81 > 91 (+10) SDEF 107 > 177 (+70) SPEED 43 > 13 (-30) Idea is it bulks up and latches onto the ground, becoming a tank. Mega Armaldo Bug/Rock Filter/Tough Claws/Moxie/Levitate ATK 125 > 175 (+50) DEF 100 > 80 (-20) SATK 70> 70 (+0) SDEF 80 > 80 (-0) SPEED 45 > 115 (+70) Idea is it pulls out the wing things on it's back, and turns into a sweeper.After writing them down, they feel too minmax-y.
Anonymous
Mega Mr Mime. Fairy/Psychic Ability: Wonder Screen: Upon entry sets up dual screens (Reflect & Light Screen) Hp: 40 > 40 Atk: 45 > 45 Def: 60 > 120 Sp Atk: 100 > 130 Sp Def: 120 >120 Speed: 90 > 100
Anonymous
>>29061891 Change it's ability to something where as long as it's on the field every Pokemon is confused. (Excluding Mega Mr mime but including your own Pokemon.)
Anonymous
Quoted By:
Mega Kricketune Bug/Dark Looks like an edgier Kricketune with a maestro theme. HP: 77 ATK: 125 (+35) DEF: 101 (+50) S.ATK: 15 (-40) S.DEF: 101 (+50) SPE: 70 (+5) Ability: Sonata>At the end of every turn, all non-afflicted pokemon are afflicted with perish song. Signature move: Curtain Call>BP 85, Dark, physical >Lowers the target's perish count by one after each hit.
Anonymous
Mega Machamp Concentrated Guard (Works similar to No Guard, except the Pokemon's PP moves are cut down to 4 PP when activated. Struggle does the BP of a Return and still has recoil damage). Can learn Fissure +Atk - Speed + Small amounts of Def and SpDef
Anonymous
Mega Ledian Bug/Flying Tough Claws HP: 55 ATK: 30 (-5) DEF: 40 (-10) S.ATK: 105 (+50) SPD: 165 (+55) SPE: 95 (+10)
Anonymous
Mega Hitmonlee 50>50 120>160(+40) 53>90(+37) 35>35(+0) 110>(+0) 87>110(+23) 455>555 Ability: No Guard Mega Hitmonchan 50>50 105>110(+5) 79>130(+51) 35>35(+0) 110>130(+20) 76>100(+24) 455>555 Ability: Filter Mega Hitmontop 50>50 95>120(+25) 95>120(+25) 35>35(+0) 110>(+0) 70>120(+50) 455>555 Ability: Technician
Anonymous
Quoted By:
>>29062116 Forgot to add that Fissure only gets 1 PP when this happens.
Anonymous
Quoted By:
>>29062173 >Tough Claws > base 30 attack anon wut
Anonymous
Quoted By:
>>29062116 I don't really get Concentrated Guard. It's basically a shittier No Guard that also powers up Struggle?
Anonymous
Quoted By:
>>29062173 >Tough Claws >30 Attack >You took 5 points away drom it's attack What are you doing??
Anonymous
Mega Farfetch'd ATK: 65>95 (+30) DEF: 55>75 (+20) SP. ATK: 58>68 (+10) SP. DEF: 62>82 (+20) SPD: 60>90 (+30) Ability: Lucky Leek Critical hit ratio rises by 2 (to make up for losing the Stick) As for design, just imagine Farfetch'd gets an enormous leek that's bigger than its own body.
Anonymous
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>>29062230 I love all three of these.
Anonymous
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I really wish Primal Arceus was a thing
Anonymous
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Mega Weavile Dark/Ice Tough Claws HP 70 ATK 120 + 25 DEF 65 +25 SATK 45 SDEF 85 +25 SPE 125 +25
Anonymous
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>>29062581 I'd love an Alolan Farfetch'd where the leek grows to a stupid size too. Not quite Exeggutall, but in that vain.
Anonymous
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>>29060269 It isn't based on a nesting doll.
Anonymous
>>29052147 >Still dies to healthy meta stones Nice meme.
Anonymous
>Mega Ledian Stays Bug/Flying HP: 55 > 55 ATK: 35 > 1 DEF: 50 > 120 SPA: 55 > 75 SPD: 110 > 150 SP: 85 > 104 >Ability: Boxer: Punching moves hit 4 times. Ledian was always a pokemon primarily focused on punching moves - his signature move was Comet Punch and his hidden Ability is Iron Fist. However, this interesing design got completely destroyed by the laughable base basic attack of 35 it has. This Mega follows this concept by lowering it's attack even further, but this time it is actually useful as a punch based attacker with it's new ability Boxer, which lets punching moves hit 4 times. WIth maximum EV investment, it hits 444 attack if it attacks with punching moves - and that is roughly equal to an uninvested Groudon. Power-Up Punch works like a free belly drum for it, and Freeze Punch/Thunder Punch give it additional coverage with a 40% chance to completely cripple the opposing pokemon. This pokemon is not free of weaknesses, however. It takes 50% of damage every time it switches into stealth rocks, is kinda slow, brave bird, and any Ghost-Type Pokemon can (almost) safely switch into it . Even with all these weaknesses, this mega remains a good wallbreaker akin to Mega-Medicham and can completely rip through unprepared teams.
Anonymous
>>29055011 >Huge power on base 145 Jesus, even OP's wasn't THIS bad.
Anonymous
>>29062860 Stealth rocks counts as indirect damage
>>29062874 If you're gonna do that just let it keep its attack senpai
Anonymous
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Wobbufet mega Ability prankster
Anonymous
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>>29062951 >wanting to double it's attack stat Every pokemon should have at least one safe switch in tobh, and a pokemon with roughly 300 base attack has clearly none.
Anonymous
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>>29062939 I tried calculating what the attack stat with max investment is equivalent to using the Pokemon Showdown calculator but I couldn't because it goes over 255.
Anonymous
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>>29061822 With those types and stats, they NEED minmaxing, you're doing good work.
Anonymous
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>>29062581 >That thing was too big to be called a leek. Too big, too thick, too heavy and too rough. Anonymous
>>29062951 You send it out unmega'd, so unless it's your lead, it WILL die.
Anonymous
Anonymous
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>>29061918 That should be Mega Spinda. An auto teeter dance
Anonymous
Mega Farfetch'd Dark/Flying Aerilate HP: 52 Attack: 55 (+70) 125 Defense: 65 S. Attack: 58 (-50) 8 S. Def: 62 Speed: 60 (+80) 140
Anonymous
Mega Sylveon Type: Fairy Ability: Magic Guard HP: 95 ATK: 65 >> 45 (-20) DEF: 65 >> 130 (+65) SPA: 110 >> 135 (+25) SPD: 130 >> 150 (+20) SPE: 60 >> 70 (+10)
Anonymous
Mega Azumarill Water/Fairy Hugest Power (Huge Power but for both Atk and Sp. Atk) HP: 100(+20) 120 Attack: 50(+20) 70 Defense: 80 Sp.Atk: 60(+10) 70 Sp.Def: 80 Speed: 50(+50) 100 EAT CHAIN
Anonymous
Quoted By:
>>29049523 Mega Torterra
Type: Grass/Ground
Ability: Rock head/Filter
Hp: 95
Attack: 139 (+30)
Defense: 155 (+50)
Sp.attack: 65 (-10)
Sp.defense: 115 (+30)
Speed: 56
Mega Infernape
Type: Fire/Fighting
Ability: Contrary
Hp: 76
Attack: 144 (+40)
Defense: 71
Sp.Attack: 144 (+40)
Sp.Defense: 71
Speed: 128 (+20)
Mega Empoleon
Type: Water/Steel
Ability: Lightning Rod
Hp: 84
Attack: 86
Defense: 108 (+20)
Sp.Attack: 151 (+40)
Sp. Defense: 101
Speed: 100 (+10)
Anonymous
Quoted By:
>It's another "give X pokemon Huge Power" thread
Anonymous
>>29049523 Dialga ability is a good idea except with perish song, instead of making it instant how about till next turn
Anonymous
Quoted By:
>>29063918 It doesn't happen instantly, just at the end of the turn. So if someone predicted it, they could just switch out, leaving Dialga to KO itself.
Anonymous
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>>29063437 Stab Knock Off and boosted Flying Return and Quick Attack wouldn't be too shabby.
Anonymous
>>29054572 Well if you are going to slam yourself against something really hard you are bound to hurt yourself so it kinda makes sense
Anonymous
Anonymous
Quoted By:
>>29054572 Give it an Electric type -ate ability, problem solved. Return tops out at 102 power I believe, then it adds STAB and a 30% Boost on top of that with the ability in play.
Anonymous
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>>29055194 That actually sound pretty good maybe a bit too good? In any case you are right it'd be amazing
Anonymous
Anonymous
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Primal Mega Rayquaza +20 to all stats
Anonymous
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>>29060910 >>29061156 >>29062939 ALL SHALL FEAR HIM! ALL SHALL LOVE HIM! ALL SHALL DESPAIR!
Anonymous
Mega Shuckle Type: Bug/Rock Ability: Shields Down Hp: 50 (+30) Atk: 10 Def: 250 (+20) Sp Atk: 10 Sp Def: 250 (+20) Speed: 35 (+30) Mega Shuckle Form Change Hp: 50 Atk: 235 Def: 10 Sp Atk: 235 Sp Def: 10 Speed: 65 R8 I am high as fuck right now
Anonymous
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>>29065797 >Hp: 50 (+30) >>29063715 >HP: 100(+20) 120 hope you enjoyed your stay at /vp/, but it's time to leave now.
Anonymous
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>>29049523 Mega Togekiss
Fairy/Flying
Ability: Serene Grace
Must hold Togekissite
HP: 85 >>> 85
Atk: 50 (+20) >>> 70
Def: 95 (+20) >>> 115
SpA: 120 (+20) >>> 140
Sdf: 115 (+25) >>> 140
Spe: 80 (+15) >>> 95
A +20 Atk so that it remains unmin-maxed, while also giving its stats a much needed boost. It would be absolutely amazing to have my bro become even more insane. That, and I just want to leave this game.
Anonymous
>>29063669 Holy tits the min-maxing is real with this one. The pic is 8/10 on its own, but min-maxing brings it down to 6/10.
Anonymous
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>>29060753 trying to come up with typings that might surprise researchers. Also, poison fang could use a buff.
Anonymous
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>>29066962 It's not that bad. This one (Cradilly) is much worse:
>>29061822 Anonymous
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>>29063437 >S. Attack: 58 (-50) 8 The minmaxing is real.
Anonymous
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>>29052147 Give it magic guard as a hidden ability for non-mega form and this might work
Anonymous