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Quoted By: >>29177175 >>29177229 >>29177256 >>29177267 >>29177338 >>29177352 >>29177909 >>29178126 >>29178175
From an interview Masuda gave to GoNintendo
>On Pokemon's long-lasting success
>"[...] But the thing that all our games really have in common is that we start by designing them with the younger audience in mind, and then add elements for our other core players. [...]"
You are not the core audience /vp/. You matter less to Masuda than anyone in the world.
>http://gonintendo.com/stories/266862-masuda-talks-pokemon-s-staying-power-brand-success-keeping-the
>http://gonintendo.com/stories/266862-masuda-talks-pokemon-s-staying-power-brand-success-keeping-the
>On Pokemon's long-lasting success
>"[...] But the thing that all our games really have in common is that we start by designing them with the younger audience in mind, and then add elements for our other core players. [...]"
You are not the core audience /vp/. You matter less to Masuda than anyone in the world.
>http://gonintendo.com/stories/266862-masuda-talks-pokemon-s-staying-power-brand-success-keeping-the
>http://gonintendo.com/stories/266862-masuda-talks-pokemon-s-staying-power-brand-success-keeping-the