>>29378419Until Gen 6, Exp-Share was a very useful tool that allowed me to passively level-up team members found late into the game and that had a few levels to go before being at the same level as the rest of the team. It was a convenient tool that cut me some time while at the same time not casualizing the game by making the rest of the team majorly overleved
From Gen 6 forwards, everything has multipliers, everyone get levels and there is no stopping. You can easily be in your 70s when reaching the Elite 4 in XY, without grinding.
Not only it's fucking ridiculous and makes a easy game even easier, I find it less convenient than the regular Exp Share. I guess it's cool when I'm raising levels to a bunch of shitmons for dex entries but other than that, the change was more harmful than good