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No.29385271 View ViewReplyOriginalReport
>The Pokémon games are viewed as, I don’t want to say simplistic, but definitely a bit easier because they’ve traditionally been aimed at younger players. Assuming the franchise’s audience has expanded demographically, as players who grew up with those earlier games are now in their twenties and thirties, have you done anything with Sun and Moon that caters at all to players looking for more challenging gameplay?

>[...] That said, for all of the people who’ve been fans of the games over the years and continue to play it, we’ve kept them in mind. Rather than merely raise the difficulty or add other complexities, we’ve tried to keep things fresh by adding new game systems or changing the game systems and certain gameplay elements. Like changing the battle system, for example. A couple of the things we did this time around were, from the battle perspective we introduced these things called Z moves, which are super powerful moves you can use only once in battle. That’s going to dramatically change the battle environment for those players. Also, we have in the Alola region these specific regional variances of existing Pokémon. A lot of players from the original games will see their old favorites, but with new takes.

http://time.com/4536438/pokemon-sun-moon-interview/

And you said GF didn't pander to its older fans.