>>29388351I'm saying absolutely nothing about the other content. I think that is what will redeem the game, but that the trials are going to be crap, literally in that same post.
Battle the Captains? Doubt it. I thought so too because of the type but that's likely just the type of the totem like the other anon said. I would love to battle them postgame but it seems highly unlikely consider we couldn't battle them to begin with.
>>29388384Gyms haven't (significantly) increased in difficulty that way but rather through the battles in the gym. Team Skull in the first trial was just incidental, not something that will occur normally. Other than making the totem have a higher level there isn't much that they can do to make it more difficult or interesting.
>>29388473Because it's the truth. The game is about battling, and the battles are being made shorter and less frequent. They can add in random Team Skull encounters all they like but that just collapses the content into the same part. When there would normally be a team encounter and a gym full of trainers, now they scrapped the trainers and moved Team Skull into the trial.
Yeah bro, it's totally going to change as the story goes along.
>>29388504As a general case, yes it is more "difficult", but it's not difficulty that's the problem, it's the pure amount of content. Adding new abilities and moves means jackshit for how the actual game will play out.
>two teams and the KahunasNot sure what the two teams are but there's only four Kahunas. Better than nothing but still a downgrade from even XY.
>I'm not sure if you're actually being serious, but your logic is completely stupid. We literally know nothing about the game at this point, everything we know is the equivalent of everything before the second gym in most gamesYou're the one with stupid logic if you think a totem battle is equivalent to a gym battle. You clearly don't understand how this game works if you think the trials will be much harder.