>>29398354>I can't for my life get a grip on Doublesdoubles is pretty hard. Here's what worked for me.
Jolteon
Timid
Choice specs
252 sp. attack and speed
t-bolt
volt switch
HP Ice
Shadow ball
Mega Kanga
Adamant
252 attack and speed
fake out
sucker punch
power up punch or earthquake, both are good
return
Togekiss
Bold nature
leftovers
can't quite remember EVs, but a lot in HP and Def
Follow me
Thunder wave
dazzling gleam
roost
Garchomp
jolly
252 speed and attack
swords dance
iron head
dragon claw
earthquake
Lead: Jolteon-MegaKanga
Jolteon either switches out or goes for the kill. Kanga fakes out.
If a fighting type pokemon is on the field you want togekiss in there. Fighting types are the only types that can easily take out MegaKan, and will ALWAYS go for the OHKO on her. But, togekiss has 1/4 resistance to fighting moves, so when using follow me the attack will deal practically no damage at all. You can now safely leave the fighting type pokemon alone and use megaKan to KO whatever else is out there.
The jolteon-megaKan lead basically guarantees you either a KO, a KO and a flinch, or at the very least a KO and a preferable match up.