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Quoted By: >>29687291 >>29687383 >>29687420 >>29687422 >>29688004 >>29688983
Hello. Since all of you hate the lack of originality in the pokémon designs, what if we create a program that creates ANY possible pokémon design, following a certain number of "parameters"?
A program that starts with an empty 96x96 grid (the standard for a pokémon sprite), then fills it assigning a certain value to each pixel. Not exactly a colour, but a value, so that we could have the "distribution of colours" of a pokemon, without assigning the real colours (so that in this way we can remove from our calculations pokémon that are exactly equal, but with a different palette).
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A program that starts with an empty 96x96 grid (the standard for a pokémon sprite), then fills it assigning a certain value to each pixel. Not exactly a colour, but a value, so that we could have the "distribution of colours" of a pokemon, without assigning the real colours (so that in this way we can remove from our calculations pokémon that are exactly equal, but with a different palette).
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