>>29969612I played all three due to my autismal need to complete everything the series has to offer, if even just to complain about how bad it is. So all of these games have been done and dusted for over half a year.
CQ's gameplay is top tier. Its unit progression is still awful due to children being a forced mechanic that defeats the purpose of lategame recruits but at least they seemed to grow an understanding of the flaws of their system and made an effort to make a shitty mechanic less shit. I still think the focus is all wrong though, and the only design core philosophy shift I thought was positive was the understanding that FE simply doesn't work with grinding involved.
I still think the series is probably fucked and Conquest was a one time thing. I don't think for a second that they're going to keep making different versions every release, and they sure as hell won't scrap the Awakening/BR/Rev model and make CQ the norm. And making CQ the norm would really be the only way the future games could be redeemed. But FE is a general audience series now so it's Awakening/BR from here on out.
Though I will say that nothing in Fates was nearly as offensive as Awakening. Which is hilarious considering how the children who got upset about Fates are now claiming Awakening is the gold standard. I really want to get off this ride.