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No.30006047 View ViewReplyOriginalReport
Alright, just beat the game, time to tell all you guys how shit it was

THE GOOD
>Friends not nearly as stupidly annoying as X and Y
>Team Skull is miles better than Flare
>Interesting IDEA with the Ultra Beasts
>Alola certainly feels different than the other reasons, which is what they were going for
>ride pokemon is a godsend
>good variety of pokemon available throughout the game

THE BAD
>Difficulty is sporadic as FUCK. The Totem pokemon are much harder than the average gym leader battle is, and feel far more interesting. However, the actual trainers never pose a threat whatsoever to you. Right up until the very last hours of the game they will usually have only 1-2 non-fully evolved pokemon. Will say that the Elite 4/ Champion are MUCH better than X/Y and are the only part of the game besides the totems where I felt truly challenged
>the pacing feels really rushed. This is most obvious at the end of the game, but its a common problem throughout. It feels like I'm playing an abridged version of a normal pokemon game. All of the routes are pretty small, and it constantly shoves you from one area to the next with no downtime. It just sends you straight from where you capture the box legendary to the league, theres not even a victory road you just go there.
>The region is pretty small, theres very little actual exploring to do
>encounter rates for alot of pokemon are really low, with most of them being new pokemon.
>NPCs have no charm at all besides team skull. They just randomly give you items for no reason whatsoever, or just spout tutorials for incredibly obvious things
>its just really short, due to a combination of very low difficulty with exceptions and a very small region