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Just finished SMD
My qualms:
>Play through the plot for ages
>Only conflicts are still genric misunderstanding-quarrels
>Game counts shit like Beedrill and a friendly Jirachi you're trying to wake up as "main bosses"
>Over half the bosslist in the Main Menu are of said kind
>Just like in Gates To Infinity, no main dungeon has more than 10 floors for no reason
>Removal of regular attacks triggering all kinds of autism when you're a level 70 Giratina vs a lvl 5 pidgey and still have to rely on PP
>MC being weak as shit, with many foes easily oneshotting you unless you ate like 5 orans. Wouldn't be a problem though, if just for difficulty, hadn't it been for:
>Exp yield nerfed to HELL and below. 100 exp being considered a lot. I have 80+ hours played and my character is still level 40 some because there is no way to reliably grind
>Can only get 1 of each mon.
>Can evolve them, but it's pointless as you will just recruit every member of the line anyway. So if you do, you will be stuck with more of the last stage