>>30218204Master Ball has always been a tricky one for me, since I can't decide whether it has the strongest Device in existence, is extremely comfortable, or both/neither. One fun little theory I had about it is that the simulator inside provides a flawless recreation of the outside world, so the Pokemon never thinks it was caught and doesn't bother resisting. It doesn't realize until the trainer sends it out, by which point the Device has made it complacent. However, because Master Balls apparently exist in multiples and are just very expensive, the most likely idea is that Devices get more expensive as their power increases, and the Master Ball has the strongest one currently existing. I'd also figure that it provides a near-perfect home for the Pokemon, if not the previously mentioned flawless copy of the world. (i.e. an icy, wide open cave for Articuno, a vibrant realm overflowing with life and growth for Xerneas, a cozy little town where a Mimikyuu can have adventures with its virtual friends, etc, etc)
As for the Quick Ball, I figure that its Device exploits the adrenaline/surprise/fear from the initial encounter with the Pokemon in order to make capture easier. As the Pokemon becomes less excited and its energy wanes, the ball has less to exploit and thus becomes less effective.
As for the inside, a friend and I were actually discussing what the inside of a quick ball is like since it's his favorite. His theory is that the floor is treadmills and there's Sonic the Hedgehog memorabilia everywhere. My (slightly more reasonable one) is that it's like a Pokeball with a blue and yellow theme, lots of arrows and lines in the decor, and soothing objects like plushes and candles to calm the Pokemon down after it's caught.
Really hope this thread doesn't die before I get to everyone, I intend to.