>>30556595The XY pokes were all right, but the story and the gameplay were shit-tier. You got everything handed to you on a silver platter. Hey random stranger, I just happened to conveniently pass RIGHT FUCKING NEXT TO THE FIRST AREA that you need to surf, here's a Lapras for nothing. Lati@s in ORAS anyone? Not to mention that the games were obviously rushed and all the box legendaries ever amounted to was becoming a random, almost loreless addition to the pre-boss cutscene.
On the flip side, S/M's new solutions were pretty cool - yes, boring 8-badge formula, I'm looking at you - but, on the other hand, the game areas were plain fucking immemorable. I beat the game in 3 days, without rushing shit at all, and I'm not able to name more than 5 locations off the top of my head. The excessive amount of cutscenes is indeed pretty bad, but not something that would make me rip my hair out in frustration. I really disliked the tourist-ey vibe of the Island Challenge, but, on the other hand, I totally loved the games' sudden turn for the edge that manifested itself in the creepier dex descriptions and mirroring the spooky vibe of Colosseum. The cutscene at the Aether foundation with the Pikachu serenely floating comatose in the Ice Beam has to be one of my favorites moments in Pokemon as a whole