>>30599339I get that it's supposed to play on the whole community and person-to-person aspect of the games, but I don't feel it does it in a good way.
Like if I train an Elekid, it's because I want an Electivire in the end. 99% of the time people trade trade-evolving Pokemon, it's just going to get sent back to them anyways.
What would be better is if they evolved after a multiplayer battle while holding the item.