>>30731988Currently at 101 wins.
Mimikyu @Lum berry
Jolly 4Hp /252Att /252Spe
-Swords dance
-Play rough
-Shadow claw
-Shadow sneak
Salamence @Salamencite
Ability: Intimidate
Jolly 252Att /4Def /252Spe
-Return
-Dragon claw
-Rock tomb
-Earthquake
Shiny Porygon-Z @Normalium Z
Ability: Adaptability
Timid 4Def /252SpA /252Spe
-Thunderbolt
-Ice Beam
-Hyper Beam
-Conversion
Very effective team, Mimikyu is able to set up Swords Dance and sweep through most of the Battle tree teams, having an extra turn if the game decides to use status on you. Priority has saved my ass quite a few times.
If Mimikyu faints, Mega-Salamence is able to 3HKO everything, at the very least. Rock Tomb is very underappreciated, it's use is mainly to slow down dangerous Pokémon that outspeed my whole team and Salamence isn't able to defeat in the next turn, leaving them open to Porygon-Z. One of such Pokémon is Mega Zard Y, which sweeped me in my previous run.
If Salamence fails, Porygon-Z can make short work of anything if it's faster than them, with two viable strategies: Electric Conversion-Z is ideal to use at the start of the battle (either because Mimikyu fails or I decide to save it for later), and the other strategy is using Normal Porygon-Z Breackneck Blitz (400 BP with Adaptability, which OHKOs everything not named Mega Steelix, and doesn't have to recharge) and using regular Hyper Beam in the next turn which is less powerful but also kills everything in one hit (Amoongus does tank the hit, though)