>>30737881So, wait, you're going to try to tell me that the woefully inefficient code, even by gamefreak standards, filled with holes and blatant "code the basics, leave room for stuff we want to add, and come back if you have time" sections isn't evidence of being rushed?
Or maybe you'll tell me that the multiple designs like Ryuki, Khalil, and Mina were always meant to be bit parts that meant nothing despite the huge amount of focus given to Ryuki and Mina in their respective designs?
Oh, I know! You'll say that Ten Carat Hill and the Hano Grand Resort's golf courses were ALWAYS meant to be complete wastes of space with content shoehorned into it Because or just rendered inaccessible despite the map telling us that we can go there.
But of course you'd use the argument that the 20th anniversary didn't have any impact on their release schedule for a new generation. How silly of me to assume otherwise.
At this point, anyone trying to claim that the games were released before the dev team was ready for them is clearly completely delusional, right? Who would believe such silly things?
Want to try again, or are you just gonna delusionally shitpost?