>>30874819>tedious and boring that's just your opinion, puzzle in pokemon were never something crazy but they kept the layout of each area varied enough so that you wouldn't feel like "oh i'm going just walking point a to point b over and over" ... well, when done correctly at least
I don't even remember most dungeons in SM because, besides maybe looking pretty for a 3DS game, they just felt emty and boring
But it's fine remove the puzzles ok, but at least make me interact more with the enviroment, like for example, adding vines/lianas that you have to cross inside Lush Jungle similar to the grass gym in XY for example, to make it feel more like... an actual jungle