>>30918826>Stealth RocksPointed Shards: Ice (Status) Pointed icicles are thrown on the opponents side. These will disappear if an offensive fire type move is used by the opponent.
Dirty Needles: Poison (Status) Inflicts heavy poison and half max HP damage on Pokémon 4x weak to Poison, regular poison and 1/4th max HP on 2x weak to poison Pokémon, 1/16th and 1/32nd on 2x and 4x resist Pokémon, and a defense boost for poison types as well as its removal when poison types come out.
>Freeze-DryBully: Dark (PHY) 70 BP 15 PP 100 ACC This move is super effective on fairy types.
Fearless Shockwave: Psychic (SPE) 70 BP 15 PP 100 ACC This move is super effective against Dark types.
Conducting Alloy: Steel (Status) Makes all steel type moves super effective against electric types.
Omniscient Drake: Dragon (Status) Removes Dragon type move immunity from all Fairy types on the field. Lasts for 5 turns.
>Razor ShellWeaveseed: Grass (SPE) 75 BP 90 ACC 10 PP 50% chance to lower speed
Engulf: Fire (SPE) 75 BP 90 ACC 10 PP 50% chance to lower special defense
Prodding Jab: Electric (PHY) 75 BP 90 ACC 10 PP 50% chance to lower special attack
>Bullet PunchQuick Scream: Normal (SPE) 40 BP 20 PP 100 ACC The Pokémon emits the highest frequency it can before the opponent can strike to try and rattle them.
>Dark VoidFirey Terrain: Fire (Status) All grounded Pokémon are burned on the turn this is activated, except fire types. Fire type moves are boosted 50% and speed cannot be lowered for five turns.
Shadowed Terrain: Dark type moves are boosted 50% and sleeping Pokémon cannot wake up for five turns. Fighting types have their defenses boosted in shadowed terrain.