>>30991665Make it so that wonder guard LITERALLY only lets "super-effective" hit
>Only SE attacks hit>Only SE status conditions hurt it (burn kills it, but toxic doesn't affect it)>Only SE weather conditions hurt it (sandstorm kills it, but hail doesn't affect it)>Only SE hazards hurt it (stealth rock kills it, but spikes doesn't affect it)>Only SE status moves hurt it (nightmare, curse, night shade, etc. kill it, but leech seed, perish song, etc. don't affect it)Is not insanely broken given shedinja is still slow and its attack isn't the best, but it is better than what it has right now.