Wow...
These were... uh, these were bad. And I don't mean bad in the sense that they were poorly programmed and poorly programmed games, most of the mainline Pokemon games are, but they manage to still be extremely entertaining all the same. I mean that these were BAAAD, they were tedious, boring.
The cutscenes are a pain to get through. They wouldn't be so bad if the characters were likable, but... they're not. Hau is a non-character, he's boring, he doesn't do much and just gets in your way when you're trying to explore the region. The same with Lillie, she's annoying and I could not care less about what her problems are. I thought that after ORAS Gamefreak learned how to write decent characters, since they revisited an old game and improved characters such as Wally, the evil team leaders and your rival. But guess not, because all the characters in SM are just otaku bait or terrible (I guess Zinnia was a sign). Gladion is alright, I guess, he wasn't a rehash of Silver, which is what I was expecting, so that's good enough. I mean, I appreciate the effort. Game also continues the trend of Pokemon games that started somewhere around Gen 5 of you being the chosen one and some super special kid, instead of just some random talented trainer that got caught up int he middle of things.
Game was piss easy. I played with the Exp Share off and on Set and managed to finish the game with my party a good 5 to 10 levels above Kukui's. The supposed Hau battle with his A-Raichu that swept a lot of people? Yeah, I didn't see how it was hard. Menus and movement all seem slow compared to Gen 6. Don't get me started on EV training and breeding. Post-game is almost non-existent, even ORAS and XY had more of it.
One step forward, two steps back once again. My fault for having high expectations.