>>31121846>Le turn exp share off memeWow, I totally don't hear this from every single person who defends Sun/Moon. I already did turn it off dipshit.
>Most houses just have NPCs saying irrelevant things!And yet, still most of the houses have NPCs saying irrelevant things. They didn't really change anything.
>Other than Magikarp it's pretty okayYeah, I love seeing little beyond Fearow, regional rodents, and regional birds every single route for the entire game.
>2nd Island totems are more challenging than any gym everMaybe if you have zero comprehension of how type weaknesses work, sure.
>NO YOURE WRONG IM RIGHTExplain how.
>Other regions are bigger loopsExactly my point, this region is a smaller loop than normal.
>Every other game has straight pathsYeah, but you'd usually find some little hidden thing off to the side every route. As much as I like the removal of HMs, the way they handled them in Sun/Moon was awful because they barely used them.
>Just like any pokemon game everYou'd expect a mostly sea-based region to have a lot of stuff on the sea.
>Fishing is okayLooks like someone didn't actually try fishing because if you ask anyone who actually did, you'll find that nobody would agree with you that the fishing is "okay".
>Just like in every other gameNot really? I mean, maybe you'd get an odd pokemon like Munchlax thats absurdly rare, but in this game there's a good dozen or so that are unreasonably rare, and in a game where most of the available pokemon are generic junk with a 70% spawn chance, its REALLY noticable.
>Buzzword!haha wow epic response
>It's only the first hourAside from the fact that it makes the first hour unbearable, youre wrong because it continues throughout the game. Granted, its better after the first hour, but it never goes away for good.
>Still better than all other storiesFalse. Nothing was really interesting. The only interesting part was Lusamine becoming a monster.
>Flare are worseAgreed but that doesnt make Skull good.