>>31171448By keeping the story linear, things were allowed to occur in a meaningful way.
Despite being linear, there was enough in the way of little secrets and nooks to avoid being Hallways, The Game.
The postgame was substantial, though it did feel a bit hollow in B/W 1.
PWT is literally the best battle facility. If the Subway had been removed for the PWT, I would have still been a very happy camper. Why isn't there more PWT? There needs to be more PWT.
At the time, Zekrom and Reshiram were kind of a relief from the lore-power creep that had been taking place. Zekrom and Reshiram wern't gods, they were just dragons with lore and powers.
The BW 1 Dex brought you out of your comfort zone when making your ingame team. I have had more fun with pokemon games since BW, both later generations and previous, because of the way BW made me change the way I built teams.
Coolest desert, with ruins and everything. Even if it is off the main highway.