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>The magnet evolution area is the route
>Anything even remotely interesting is only in one patch of grass in one route
>SOS encounters
>Fearow in like, half the trees in the region
>Ride pokemon are utilized once then never needed again
>Battle poses that only affect one single animation
>Zero postgame grind methods
They have to be doing it on purpose.
>Anything even remotely interesting is only in one patch of grass in one route
>SOS encounters
>Fearow in like, half the trees in the region
>Ride pokemon are utilized once then never needed again
>Battle poses that only affect one single animation
>Zero postgame grind methods
They have to be doing it on purpose.
