>>31392569I got The Last of Us recently because of the critical acclaim, marking it as a master piece in gaming. Literally so many people raving about how good it was.
If you enjoy video games, and actually like facing a challenge, and feeling emotions through gameplay, do NOT play this 'game'. Knowing it's as critically acclaimed as it is makes it that much sadder to play, because it's barely a game. I'm only like 15 hours in, but the game itself is SO mediocre, the ONLY redeeming factor is the story and the characters. The main character is quite touching because of what transpires with his daughter, but I just felt like I was watching a film. The character development and relationships between them aren't too bad neither, but here's the real kicker: The story itself is actually pretty bland and mediocre too, ESPECIALLY for the genre of the story.
So why? Why is this game so well received? Bland gameplay, bland story (so far), decent characters (I guess), and yet it has like 9.5/10 or something stupid on metacritic, and a sequel is coming. How have video games reduced to such mediocrity? Or am I just missing something?
I felt more emotions playing through fucking pokemon sun than I did the Last of Us, because I had caught my own mon, I had actually made a contribution to the game through gameplay and through my own actions. I actually overcame totems and battles with the pokemon I had chosen and obtained, fighting against various other monsters of different types and abilities. In Last of Us, I've pretty much just sprinted through hoardes of zombies, of which there are 2 kinds. Last of Us does a good job of making you afraid of interacting with the zombies, but unfortunately it's to the point where you want to avoid playing the game, because pretty much all you do is interact with zombies and the game actively tells you not to and that you don't want to.
Fucking crazy world we live in.