>>31494486Do you get what the artist is trying to portray?
>How can I depict Pokemon in an entirely realistic setting, avoiding fantastical elements as much as possible.That pretty much nullifies every Ghost-type Pokemon, which are either pseudo-corporeal spectres or possessed inanimate objects, neither which fly in the restrictions of the level of realism chosen by the artist.
Honedge being a bug is super weird for sure, but I can see why the artist chose it, an elongated abdomen with a tapered waist is a great biological analogy to Honedge's shape.