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>"how to make Fennekin line's hidden ability not shit" discussion #3582
>people seriously suggest something that raises speed or blocks priority moves
Why? Wizards aren't known for being quick on the draw. Yes, there are specific spells in specific editions of D&D that let you go first, but wizards in general get interrupted very often. A long casting time and risk of interruption is a common way to make spells powerful but balanced in games.
>people seriously suggest something that raises speed or blocks priority moves
Why? Wizards aren't known for being quick on the draw. Yes, there are specific spells in specific editions of D&D that let you go first, but wizards in general get interrupted very often. A long casting time and risk of interruption is a common way to make spells powerful but balanced in games.