>>31733561I don't know for you but... I had that feeling while playing this game, don't get me wrong, I still enjoyed and liked SM even now.
But when I realised that you're teleported up to the volcano instead of going through a cave, I thought it was a shame, but I didn't care less.
Same when I visited the Suune/Moone Lake, it was really sad to see that beautiful place, and just walk in a straight line while all the other way was blocked by some rocks. It's not like it's subtle, the rocks are only in front of the doors and nowhere else. I wanted so bad to explore that place but, there was nothing.
This is not really "a big deal over nothing", it's like telling you that in, ORAS you just have to enter the Sky pillar and you're teleported to the top (Even though they did dumbed down the Sky Pillar, but it wasn't that bad, and the soundtrack was pretty nice). Or discovering that Cerulean cave is now just a straight line to Mewtwo, that would just be a shame because, the sense of exploration that was present in the game since gen V would no longer be here.