>>31803618How is it hypocrisy on my end? Okay, let me try and make it simple for you:
Let's pretend there's three legendaries.
>Overpowered auto-terrain setting mon with crazy coverage and unique type combination, used by 188 people>Pretty middling attacker with good stats and speed but balanced, low defenses, used by 2 people>Rock/Ice legendary with 30 speed, used by 0 peopleBy banning ALL of these, the only people who really lose out are those who would use the middling guy. But considering they would almost always lose to opponents using the OP guy, it serves to balance that metagame. There are plenty of other Pokemon to choose from and barring these so-caleld "equally legendary" Pokemon just circumvents the entire issue.
I don't know where you're seeing hypocrisy; that would only work if you thought I was literally every other post in this thread, which I'm not. I also never said "all legendaries are broken" - if anything I'm saying it's bad that SOME legendaries are broken and some are not, yet it's fair game to use either - therefore, no one uses the non-OP legendaries. By banning all legendaries (not in all formats, I'm not a killjoy) in standard competitive play solves all the issues with people using 2 genies, a mega and a Tapu always always ALWAYS winning against people using more sensibly balanced teams. The non-OP legendaries? They're not used anyway. Their usage will go from 0 to 0.