>>31825998It's not so much a hindering ability as one that requires you to strategize though.
When used effectively, Emergency Exit lets you attack with Sucker Punch or First Impression, then hold momentum with an instant switchout after the attack.
Its only when you fuck up that it punishes you by robbing you of a move before switching you out.
It's really quite a fair and skill-intensive ability, overall: if you plan effectively, it rewards you with a boost to tempo/damage, as well as probably 1 threat removed, thanks to it's solid coverage and power.
If you don't use it properly, or don't predict well, then it punishes you with loss of tempo/damage.