>>31983363>I've heardSo you're basing your opinions on nothing but hearsay? Wow, I almost thought your opinion mattered at all!
I played BotW yesterday and it looked fine, no framerate issues at all.
Graphics and hardware limitations are really never the issue with Zelda games. Skyward Sword's issues were not due to the hardware but due to the unfortunate world design, for instance, the repeat boss battles, and a few similar things (although I still found it a good game, better than Twilight Princess).
Twillight Princess was a Gamecube game that was ported to the Wii. It looked and worked fine, even when compared to other Wii games.
Wind Waker was one of the best-looking games on the Gamecube.
And OoT and MM (which looked about the same graphics-wise) were the first 3D Zelda games, and I hardly ever hear people complain about hardware issues there.
So, tell me, which Zelda game was ruined by awful hardware?