>>32107843some were fun but, for fuck's sake, this is not Zelda.
In Zelda you don't have to fight an enemy every 3 steps you take while you push a block.
And you don't have to carry five different HMs because you have to care about moving rock, breaking rocks, lighting up the room, crossing waters or going up a waterfall.
If they want to make good puzzles they should at least have the mercy to put them in rooms without random encounters.
The house in ruby/sapphire where you have to solve the puzzles was fun, but it was turned into shit in the remakes.