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Who thought it was a idea to have trainers visible during battle? Did we really need it?
>Have no functional purpose within battles
>Purpose of adding immersion backfires due to the wonky proportions found with some pokemon like Wailord
>Cause the game to easily lag. Especially bad during doubles
>Development time was wasted making high quality models for dozens of trainers when it could have went to more important aspects
Who's idea was it to do this?
>Have no functional purpose within battles
>Purpose of adding immersion backfires due to the wonky proportions found with some pokemon like Wailord
>Cause the game to easily lag. Especially bad during doubles
>Development time was wasted making high quality models for dozens of trainers when it could have went to more important aspects
Who's idea was it to do this?