>>32557545>>32557563That explains it, at least. A fair reason to like it. But I'll disagree on calling it the best in any of those regards.
Let's start with the notice board. Yes, it was great. Made the characters much better than RF1's. But RF3 has that, but better. There were more requests, and those requests has more, and in my opinion, better dialogue. You got to know the characters much better.
Yes, the festivals helped you get to know characters in RF2, but they just essentially added a couple of lines of dialogue. You get those literally every day in RF3. Characters saying something new everyday alone made it much more immersive and helped you like the characters more than anything RF2 did.
You get getting married in RF3 too, but the marriage is handled much better. Without spoiling anything, they had a big event right before your marriage, and I loved that. I never cared about an event so much as that one.
You get to make changes. You make a school, which everyone uses. Here's the thing. Among kids who use that school, I only cared about Cammy and Roy. The rest just appeared out of nowhere. I had no attachment to them. On the other hand, the change you make in RF3,
bringing the races together, affected characters I had time to know and care for. Ultimately, I didn't care too much about either of these, but if I had to pick one, I'd pick the RF3 change. I HATED that school. It was the worst idea in the game. It took the workshop away, the time-based system for learning recipes was annoying, there was not a single good thing about it, it restricted the workshop to just the second generaion. There was not a single good thing about it.
Continued in next post, where I talk about the second Generation. The second generation was the worst executed idea in the game. It's only good on paper and paper only.