>>32636819so far I've been leaning for:
Magneton @ Eviolite
Ability: Magnet Pull
EVs: 72 Def / 252 SpA / 184 SpD
Calm Nature
IVs: 0 Atk
- Thunderbolt
- Signal Beam
- Hidden Power [Fire]
- Flash Cannon
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 248 HP / 24 SpA / 236 SpD
Relaxed Nature
IVs: 30 Atk
- Hidden Power [Water]
- Leech Seed
- Iron Head
- Knock Off
Chandelure @ Weakness Policy
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Flamethrower
- Shadow Ball
- Energy Ball
- Trick Room
Mimikyu @ Ghostium Z
Ability: Disguise
EVs: 252 Atk / 252 Spe
Jolly Nature
- Play Rough
- Shadow Claw
- Psych Up
- Swords Dance
the moves aren't set in stone, but I'm pretty confident with the stat spread and items, particualarly with it's ability to counter Kartana who'll be the head hancho for this tourney.
>>32636822after I get everything set in stone, I'll probably go make a thread for breeding requests.