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Quoted By: >>32897288 >>32897364 >>32897391 >>32897423 >>32897733 >>32897814 >>32899337 >>32899345 >>32899366 >>32899538
Intimidate doesn't drop any more than 1 stage (2 if Simple)
Knock Off doesn't (either) remove items or get a damage increase when not very effective
Revert paralysis changes
Priority moves are unboosted by Technician
Remove Fairy's defensiveness to Bug
Decrease Haze PP max to 8
Revert Prankster change
Decrease Volt Switch and U-Turn damage to 65
Whirlwind/Roar/Dragon Tail/Circle Throw all fail on a Pokemon that just switched in manually
Somehow decentivize Ferrothorn on Drizzle teams (how???)
Can only have two types of entry hazards on the field at any time
Fix Burn damage to equal Leftovers/Black Sludge passive heal
Reduce Scald burn chance to 20%
Fix Chansey wtf
Make and distribute another 80 BP Flying move or distribute Drill Peck better
Knock Off doesn't (either) remove items or get a damage increase when not very effective
Revert paralysis changes
Priority moves are unboosted by Technician
Remove Fairy's defensiveness to Bug
Decrease Haze PP max to 8
Revert Prankster change
Decrease Volt Switch and U-Turn damage to 65
Whirlwind/Roar/Dragon Tail/Circle Throw all fail on a Pokemon that just switched in manually
Somehow decentivize Ferrothorn on Drizzle teams (how???)
Can only have two types of entry hazards on the field at any time
Fix Burn damage to equal Leftovers/Black Sludge passive heal
Reduce Scald burn chance to 20%
Fix Chansey wtf
Make and distribute another 80 BP Flying move or distribute Drill Peck better