>>32934352-Optional and skippable tutorial bits and cutscenes in general for non-noob newfags/oldfags/replays/other versions playthroughs. I mean, I play anything mainly for the story, but but I don't need them every single goddamn time. Once is enough.
-More Alolan Formes.
-More Megas (without ruining any more with only one stage).
-More leveling options at least in post game. Trainer rematches in general, Secret bases would be nice and would certainly fit the theme of the games (especially with the original S/M commercials), though it wouldn't be a bad thing if they also made the restaurants more like X/Y rather than glorified shops you buy Heart Scales from. And all of the above would just be even better so you have some choice so as to not bore yourself to death grinding the same dman thing.
-New control options. Whether it's simply to give use of the Dpad again as an option like L=A (CS = DP instead, I guess?) or to properly give us the ability to choose our controls. Why this isn't a standard at this point I don't know. Games like Splatoon and ARMS (block on left stick click when not using motion controls, fucking really?) are basically unplayable with their unchangable layout.
-A music player allowing the choice of your overworld and battle musics in the post game at least. Including SD Card music (only reason I can see not to do the latter is for copyright and kid protection in Battle Videos but all they'd have to do is prevent ones with SD music from being uploaded, everything else would be on the user/parent/guardian).
-Easy/Normal/Hard options.
-The option to have Pokémon follow you. I'm sure some don't care/are using the even worse 3DS/2DS so option it.
-More clothing choices. At least the ones from X/Y. Hell, even paid DLC would be acceptable (though unlikely from GF) as long as they don't affect gameplay and/or are made after the game releases.
-Tutors for all past tutor and TM/HM moves.