>>32997969>Red/Blue/YellowMediocre, glitchy games. Good for a nostalgia rush and has one of the best regional dex, apart from that, not much else.
>Gold/Silver/CrystalWonky level curve and stupid regional dex, good legendaries though.
>Ruby/SapphireMusic track has too much of the same shit in it, but the tracks are still enjoyable every now and again. It also introduced some weird pokemon designs.
>EmeraldRuby and Sapphire but twice as good because of the Battle Frontier and fug.
>Diamond/PearlSome of the best starter designs and route music, really fucking comfy. Although it was super slow and kind of a bore to play through.
>PlatinumIt's Diamond and Pearl + Battle Frontier and Better Legendary. That makes it twice as good.
>Heartgold/SoulsilverA super beefed-up version of GS with great town design and legendary battle themes. Only major problem was that it was as slow as Diamond and Pearl.
>Black/WhiteAn actually decent storyline for once, but the regional dex is the worst. Nice atmosphere though.
>Black 2/White 2Fixed almost a lot of the issues that BW had including the regional dex and had an even better storyline to boot.
>X/YWorst storyline, worst Legendaries, mediocre music and too much Gen 1 pandering. Only good thing that came out of this was wonder-trade and 3D Pokemon.
>ORASIt's Ruby and Sapphire. Thats it, nothing more
except for the Delta Episode, which was pretty cool.
>Sun/MoonA pretty darn good storyline when compared to other Pokemon games, a model upgrade and some nice Music. Also had the best "evil" team (Skull). Once again though, too much Gen 1 pandering, virtually no post-game and was kinda short.
>Ultra-Sun/Ultra-Moon PREDICTIONIt's Sun/Moon but better because of *insert post-game activity here*