>>33125386This. "Normal" here doesn't necessarily refer to design or aesthetic, but to a lack of elemental or technical enhancement. That is, Mega Punch is Normal - it's just a hard hitting punch, thrown without regard to form or anything, whereas Mach Punch or Sky Uppercut is a skilled martial technique, with precision and form, Sucker Punch is an underhanded trick, Bullet Punch is a punch with a hardened fist, and the tutor punches are infused with elemental energy.
Moves like Tackle, Body Slam, and Headbutt are normal because they lack the finesse of Fighting type, the sneakiness of Dark type, or the physical/elemental properties of the other types - Flame Charge, Bounce, and Zen Headbutt/Iron Head show how these moves would be with a type.
Moves like Hidden Power, Weather Ball, Tri Attack, and Judgment are at the "neutral state" of Normal type with the potential of other types within - with this "neutral potential type" interpretation being shown through Ditto, Eevee, Arceus, Type:Null/Silvally, Castform, and arguably Kecleon and Smeargle.